KING
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How to Play

King is a four-player trick-taking game. But the rule changes every round: sometimes you avoid taking tricks, sometimes you compete to take them.

Basics

The game in short

Four players, a standard 52-card deck. Each player is dealt 13 cards and 13 tricks are played in that round.

A match is 20 rounds. The contract for each round is chosen by that round's dealer; the dealer rotates. Each penalty contract is played twice over the match, and Trump eight times — twice for each of the four suits.

4
players
13
cards / hand
20
rounds
7
contracts
Core rule

How a trick is played

The player who leads plays any card they like. The players that follow must follow suit — if they hold a card of that suit they cannot play another.

Among the cards that follow suit, the highest takes the trick and that player leads the next one. Penalty contracts are played without trumps; trumps only come into play in the Trump contract, where trump beats every suit.

Scoring

Seven contracts

Six are penalty contracts and one is positive. In penalty contracts the goal is to avoid the stated cards or tricks.

No Tricks
Take no tricks
−50
each trick
No Hearts
Take no hearts
−30
each heart
No Queens
Take no queens
−100
each queen
No Jacks/Kings
Take no jacks or kings
−60
each card
Last Two Tricks
Take neither the 12th nor 13th
−180
each trick
King of Hearts
Do not take the ♥K
−320
one card
Trump
Take as many tricks as you can
+50
each trick

When a contract is taken in full: No Tricks −650, No Hearts −390, No Queens −400, No Jacks/Kings −480, Last Two Tricks −360, King of Hearts −320, Trump +650.

Special cases

In penalty contracts

If you cannot follow suit you must discard the penalty card

If you hold no card of the led suit and you do hold that contract's penalty card, you must discard it. There is no such obligation in No Tricks and Last Two Tricks — you discard freely.

  • No Hearts a heart from your hand must be discarded.
  • No Queens a queen from your hand must be discarded.
  • No Jacks/Kings a jack or king from your hand must be discarded.
  • King of Hearts the king of hearts (♥K) must be discarded.

Hearts cannot be led until broken

In No Hearts and King of Hearts you cannot lead with a heart until a heart has been played in a trick. If hearts are all you hold, you must play them.

In King of Hearts, all hearts open up when you cannot follow suit

If you cannot follow the led suit and you hold hearts, all of your hearts — including the king of hearts — become playable, whether or not hearts have been broken.

The only positive contract

In the Trump contract

In the Trump contract the goal is reversed: every trick you take earns +50. The dealer sets the trump suit as spades, hearts, diamonds or clubs.

No trump on the first trick

On the first trick of a round, trump can neither be led nor discarded when you cannot follow suit. If trumps are all you hold, you must play them.

Trump cannot be led until broken

You cannot lead with trump until a trump has been played. The one exception: if you hold the ace, king and queen of that suit, you are free to.

You must trump, and you must overtrump

If you cannot follow the led suit, you must play a trump. If a trump is already on the table and you hold a higher one, you must play that higher trump. When trump is led you must follow with trump and overtake it if you can.

Flow

Choosing a contract

The contract for each round is chosen by that round's dealer. Since the dealer rotates, everyone makes the same number of choices over a match.

The choice is not free: only contracts whose quota is not yet filled can be picked. This way, after 20 rounds each contract has been played exactly as many times as its quota.

Match quota20 rounds
No Tricks2 rounds
No Hearts2 rounds
No Queens2 rounds
No Jacks/Kings2 rounds
Last Two Tricks2 rounds
King of Hearts2 rounds
Trump (4 suits × 2)8 rounds

That's all the rules. The rest happens at the table.

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